how to draw 3d like final fantasy

2001 American animated sci-fi film

Final Fantasy: The Spirits Within
Theatrical poster for Final Fantasy: The Spirits Within featuring five characters and the tagline "Unleash a New Reality"

Theatrical release affiche

Directed past Hironobu Sakaguchi
Screenplay by
  • Al Reinert
  • Jeff Vintar
Story by Hironobu Sakaguchi
Based on Final Fantasy
by Hironobu Sakaguchi
Produced by
  • Chris Lee
  • Jun Aida
Starring
  • Ming-Na Wen
  • Alec Baldwin
  • James Woods
  • Donald Sutherland
  • Ving Rhames
  • Steve Buscemi
  • Peri Gilpin
Edited by Chris South. Capp
Music by Elliot Goldenthal

Production
companies

  • Square Pictures[i]
  • Columbia Pictures
Distributed by Sony Pictures Releasing[ii]

Release dates

  • July two, 2001 (2001-07-02) (premiere)
  • July 11, 2001 (2001-07-11) (The states)

Running time

106 minutes[3]
Countries
  • United States[ane]
  • Nihon[4] [five]
Language English
Budget $137 one thousand thousand[6] [7]
Box office $85.1 million[6]

Final Fantasy: The Spirits Within is a 2001 science fiction film directed by Hironobu Sakaguchi, creator of the Final Fantasy franchise. It was the first photorealistic computer-animated feature film and the well-nigh expensive video game-inspired film until the release of Prince of Persia: The Sands of Fourth dimension in 2010.[viii] [9] Information technology features the voices of Ming-Na Wen, Alec Baldwin, Donald Sutherland, James Woods, Ving Rhames, Peri Gilpin and Steve Buscemi.

The picture show follows scientists Aki Ross and Doctor Sid in their efforts to complimentary a post-apocalyptic World from a mysterious and deadly alien race, the Phantoms, which have driven the remnants of humanity into "barrier cities". Aki and Sid must fight confronting General Hein, who wants to utilize more violent ways to cease the disharmonize.

Foursquare Pictures rendered the moving picture using some of the most advanced processing capabilities bachelor at the time. A render farm of 960 workstations was tasked with rendering each of the film'due south 141,964 frames. It took a staff of 200 nigh iv years to complete The Spirits Within. Foursquare intended to make the character of Aki Ross into the globe's first photorealistic figurer-animated actress, with plans for appearances in multiple films in dissimilar roles.

The Spirits Within premiered in Los Angeles on July two, 2001, and was theatrically released in the United States on July eleven. Information technology received mixed reviews, merely was widely praised for its characters' realism. Due to rising costs, the film profoundly exceeded its original budget toward the end of production, reaching a final toll of $137 million (equivalent to $182 million in 2020); it grossed merely $85 million at the box role.[6] The movie has been called a box office bomb[10] and is blamed for the demise of Square Pictures.[11]

Plot [edit]

In 2065, Earth is infested by alien life forms known as Phantoms. By physical contact Phantoms swallow the Gaia spirit of living beings, killing them instantly, though a minor contact may only consequence in an infection. The surviving humans live in "barrier cities" protected past energy shields that preclude Phantoms from inbound, and are engaged in an ongoing struggle to gratuitous the planet. Later on being infected past a Phantom during one of her experiments, scientist Dr. Aki Ross (Ming-Na) and her mentor, Dr. Sid (Donald Sutherland) discover a means of defeating the Phantoms by gathering viii spirits, unique energy patterns contained past various lifeforms. When joined, the resulting free energy moving ridge can negate the Phantoms. Aki searches for the 6th spirit in the ruins of New York City when she is cornered past Phantoms but rescued past Captain Gray Edwards (Alec Baldwin) and his team Deep Eyes, consisting of Chief Sergeant Ryan Whittaker (Ving Rhames), Neil Fleming (Steve Buscemi) and Corporal Jane Proudfoot (Peri Gilpin). It is revealed that Gray was once romantically involved with Aki.

Returning to her barrier city, Aki joins Sid and appears before the leadership council along with General Douglas Hein (James Woods). Hein is determined to use the Zeus cannon, a powerful weapon aboard a infinite station, to destroy the Phantoms, though Sid is concerned the cannon will damage Earth's Gaia (a spirit representing its ecosystem). Aki delays the utilize of the cannon by revealing that she has been infected and the nerveless spirits are keeping her infection stable, convincing the council that in that location may be some other mode to defeat the Phantoms. Notwithstanding, this revelation leads Hein to incorrectly conclude that she is being controlled past the Phantoms. Aki and the Deep Optics squad succeed in finding the 7th spirit as Aki'due south infection begins to worsen and she slips into unconsciousness. Her dream reveals to her that the Phantoms are the spirits of dead aliens brought to Earth on a fragment of their destroyed planet. Sid uses the seventh spirit to bring Aki'due south infection back nether control, reviving her.

To scare the council into giving him clearance to fire the Zeus cannon, Hein lowers function of the barrier shield protecting the city. Though Hein intended that only a few Phantoms enter, his plan goes awry and legions of Phantoms invade the entire metropolis. Aki, Sid and the Deep Optics attempt to reach Aki's spaceship, their means of escape, only Ryan, Neil and Jane are killed by Phantoms. Hein escapes and boards the Zeus cannon's space station, where he finally receives authorization to fire the cannon.

Sid finds the 8th spirit at the crater site of the alien asteroid's impact on Earth. He lowers a shielded vehicle, with Aki and Greyness aboard, into the crater to locate the terminal spirit. But before they tin can reach it, Hein fires the Zeus cannon into the crater, not only destroying the eighth spirit but besides revealing the Phantom Gaia. Aki has a vision of the Phantom dwelling house planet, where she is able to receive the eighth spirit from the conflicting particles in herself. When Aki awakens, she and Gray combine information technology with the other seven. Hein continues to burn down the Zeus cannon despite overheating warnings and unintentionally destroys the cannon and himself. Grey sacrifices himself equally a medium needed to physically transmit the completed spirit into the alien Gaia. The Earth's Gaia is returned to normal as the Phantoms ascend into space, finally at peace. Aki is pulled from the crater holding Gray's body, and is seen looking into the newly liberated world.

Production [edit]

Development [edit]

Snowfall White was the kickoff all-color, total-length drawing, and everyone thought [Disney] was crazy. He could have gone out and hired a existent actress and got some piddling people to play the dwarfs; simply he felt very strongly that there was a better way to tell that item story.

Chris Lee, producer[12]

From early on, it had been decided that The Spirits Within would be filmed entirely in English.[13] The original script, written past Sakaguchi, was titled Gaia.[14] The screenplay was afterwards rewritten by Al Reinert and Jeff Vintar.[15] The film was co-directed by Motonori Sakakibara,[16] with Jun Aida and Chris Lee both serving as producers.[17] Lee compared The Spirits Inside, the first full-length photorealistic blithe picture, to Walt Disney's Snow White and the 7 Dwarfs, the offset full-length cel animated moving-picture show.[12] In order to keep the film in line with Hironobu Sakaguchi'south vision equally manager, several script rewrites took place,[eighteen] almost in the initial stages of product.[13] It was reported in April 2000 that Square was partnering with Columbia Pictures on the motion-picture show,[19] making it the first animated feature Columbia had worked on since Intendance Bears Moving-picture show II: A New Generation in 1986.[20] Columbia was given the rights to distribute the film worldwide, with the exception of Asia.[19]

The Spirits Within was completed over a period of four-years, during which approximately 200 people put in a combined 120 years of work on it.[21] The starting time 18 months of development were spent creating the in-house software SQFlesh, which plugged into the programs Autodesk Maya and RenderMan. The majority of the balance of production was spent on animation.[22] Square accumulated four SGI Origin 2000 series servers, iv Onyx2 systems, and 167 Octane workstations for the movie'south production.[23] [24] The bones moving-picture show was rendered at a custom render farm created by Square in Hawaii. It housed 960 Pentium Iii-933 MHz workstations. Graphic symbol movements were filmed using movement capture engineering.[25] [21] Animator Matthew Hackett stated that while movement capture was effective for many of the scenes, in others animators still had to add together movements manually. Hand and facial movements were all done manually. Some of General Hein's facial features and poses were based on Hackett.[14] Every bit animators did not want to utilize whatever actual photographs in the film, all backgrounds were done using matte paintings.[26] 1,327 scenes in total needed to be filmed to breathing the digital characters.[21] The film consists of 141,964 frames, with each frame taking an average of 90 minutes to return.[21] By the end of product Square had a total of 15 terabytes of artwork for the pic.[21]

At first it was very lone sitting in that booth and eerie to come across (Aki's) lips move and my words coming out, but slowly I began to enjoy my fourth dimension with Aki, and I became attuned to her.

Ming-Na, voice actor[27]

Aki Ross's voice histrion, Ming-Na Wen, was selected for a perceived fit between her personality and Aki'southward.[28] Ming-Na, who found the role via her publicist,[29] said she felt like she had given birth with her vox to the grapheme.[30] She gradually accepted herself to the difficulty of working without the presence and spontaneity of real actors, and commented that the voice-acting work did not take much time, as she would merely go into the studio "once or twice a month for about four months" with no need for make-up and costuming sessions.[27] The workload was and so light it did non interfere with her acting commitments in the television series ER.[27]

Sakaguchi stated he was pleased with the film'south terminal cutting, proverb he would not have changed anything if given the chance.[xiii] The picture show had high toll overruns towards the cease of filming. New funds had to be sourced to cover the increasing production costs while maintaining staff salaries.[13] The flick's last cost of $137 one thousand thousand,[vi] which included about $xxx million spent on marketing by Columbia Pictures,[31] escalated from an original upkeep rumored to be effectually $lxx million.[25] $45 million alone was spent on the construction of Foursquare'south studio in Hawaii.[7]

Themes [edit]

Manager Sakaguchi named the master character afterwards his mother, Aki, who died in an accident several years prior to the product of the motion picture. Her death led Sakaguchi to reverberate on what happened to the spirit afterwards death, and these thoughts resurfaced while he was planning the motion picture, eventually taking the form of the Gaia hypothesis.[14] He afterwards explained that the theme he wanted to convey was "more of a circuitous thought of life and expiry and spirit", believing that the all-time fashion to portray this would be to set the film on Earth. Past comparison, Final Fantasy video games are set up in fictional worlds.[32] Dan Mayers from Sight & Sound stated the film followed the same theme typically institute in Final Fantasy video games: "A party of heroes averts impending global holocaust past drawing on their individual skills, gaining knowledge through challenges and emerging victorious with new-institute love and respect for themselves and their companions."[33] Writing in the book Robot Ghosts and Wired Dreams, Livia Monnet stated the pic remediated "the notion of life in the neovitalistic, evolutionary biological science of Lynn Margulis and in gimmicky theories on artificial life", going on to state that the motion-picture show's exploration of the Gaia hypothesis raised interesting questions regarding the life and death process of both picture palace and digital media, as well as contemporary life sciences, cybernetics, philosophy and science fiction. The concept of artificial life and resurrection was also discussed, and compared to similar themes in the 1914 book Locus Solus; the Phantoms in The Spirits Inside were considered to be brought to life by various forces: by the conflicting planet's cerise Gaia and so past human spiritual energy.[seven]

Character pattern [edit]

A screenshot from the film showing Aki Ross, a young woman with black hair

Aki Ross was designed to be as realistic as possible; Square Pictures intended for the CGI graphic symbol to be the world's commencement artificial extra to announced in multiple films in multiple roles.

Each character'due south base of operations body model was congenital from more than 100,000 polygons,[34] plus more than 300,000 for clothing lone.[23] Aki's character model bears 60,000 hairs, each of which were separately and fully animated and rendered.[30] In creating the characters, designers had to transition between using PowerAnimator, Autodesk Maya and RenderMan.[35]

Aki's appearance was conceived by the atomic number 82 animator of the project, Roy Sato, who created several conceptual designs for Sakaguchi to consider, then used the selected design equally a guide for her character model.[36] Sato perceived Aki'south original look as a "supermodel", and subsequently removed her brand-up and shortened her hair in gild to give her a more intelligent wait that would "convince people that she's a scientist."[37] In an interview, Sato described actively trying to make her appear equally realistic every bit possible, making her similar to himself in as many ways as he could in the blitheness, including elements of his personality through facial expressions.[36] He concluded that Aki ended up beingness similar to him in nearly every way, with the exception that "she'south a lot cuter".[36] The model for Aki was designed to closely follow human appearance, with Sakaguchi commenting in an interview "I remember it'south OK to expect at Aki and be convinced that she's a human being."[28]

While Square ruled out whatever adventure of a sequel to The Spirits Within before it was even completed, Sakaguchi intended to position Aki every bit beingness the "main star" for Square Pictures, using her in afterward games and films by Square, and including the flexibility of being able to alter aspects such as her age for such appearances.[28] Ming-Na stated that she would exist willing if asked to continue voicing Aki.[27] Aki simply made ane appearance outside of the film; in 2002 she appeared in a demonstration video that Foursquare Pictures made to present to The Wachowskis before developing Final Flight of the Osiris for The Animatrix. The brusque film, appearing in the DVD'south bonus content and featuring her with a slightly modified design, shows her acrobatically dueling a robot from the Matrix setting.[38] Shortly later, Square Pictures was airtight and absorbed into Square, which ceased using the character.[11]

Music and soundtrack [edit]

Concluding Fantasy – Original Motion Film Soundtrack
Soundtrack anthology of Final Fantasy: The Spirits Within by

Elliot Goldenthal

Released July iii, 2001
Recorded Watford Colosseum, Watford
AIR Lyndhurst Hall, London
Genre Picture music[39]
Length 56:35
Language English language
Label Sony Classical
Producer Teese Gohl
Elliot Goldenthal chronology
Titus
(2000)
Last Fantasy – Original Motion-picture show Soundtrack
(2001)
Frida
(2002)

The soundtrack to the film was released on July 3, 2001 by Sony Music.[39] Elliot Goldenthal equanimous the entire score, equally well as the film's theme song, "The Dream Inside",[14] which had lyrics written by Richard Rudolf and vocals performed by Lara Fabian.[40] Director Hironobu Sakaguchi opted for the acclaimed Goldenthal instead of Nobuo Uematsu, the composer of the Final Fantasy games' soundtracks, a decision met with mixed opinions every bit the former was completely unknown to many of the games' fans.[40] The terminal vocal on the album and the second and final song to play during the picture show's credits (after "The Dream Inside") is "Spirit Dreams Inside" by Japanese rock band L'Arc-en-Ciel.[40]

The film'due south score was performed by the London Symphony Orchestra[14] with Belgian composer Dirk Brossé conducting. Information technology was recorded in the United Kingdom at the Watford Coloseum and the London AIR Lyndhurst Hall and was mixed at the Manhattan Center Studios in the United States.[41] In the liner notes to the album, Goldenthal describes the soundtrack as combining "orchestration techniques associated with the late 20th-century Smooth advanced, as well as my ain experiments from Alien 3, and 19th-century Straussian contumely and string instrumentation."[42] In the film'south 'Making of' featurette, Goldenthal states he used "ghostly choral" music when the Phantoms are emerging, in an attempt to give a celestial feeling, and focused on low brass clusters and taiko pulsate rhythms for violent scenes. When Aki talks about a dying girl, Goldenthal used a piano in social club to requite a domestic dwelling house-like feeling to a completely foreign environment, also choosing to employ a flute each time Aki focusses on Gaia, as he believed it to exist the most "human kind of instrument".[fourteen]

The album was met with positive reviews. Neil Shurley from AllMusic, who gave the anthology 4 out of 5, stated the anthology would probably take been nominated for an Oscar if the film itself had been more pop,[39] as did the reviewer from Soundtrack Express, who gave the soundtrack 5 out of 5.[43] Christopher Coleman from Tracksounds gave the soundtrack 10 out of 10, stating the feel of the album was "expansive and majestic" and that the score elevated the viewing experience of the moving-picture show.[twoscore] A review from Filmtracks gave the album iv out of five, calling it "an like shooting fish in a barrel album to recommend", adding "parts of it volition accident yous out of your seat."[44] Dan Goldwasser from Soundtrack.cyberspace also gave the soundtrack 4 out of 5, calling it a "must accept".[45]

The album peaked at No. 19 on Billboard'due south Pinnacle Soundtracks list and No. 193 on the Billboard 200 on July 28, 2001.[46] The track "The Dream Within" was nominated for "All-time Original Vocal Written for a Film" at the 2002 Earth Soundtrack Awards, but lost to "If I Didn't Accept You" which was equanimous for Monsters, Inc..[47]

Release [edit]

Box office [edit]

Before the flick's release, there was already skepticism of its potential to exist financially successful. Chris Taylor from Time magazine noted that video game adaptations had a poor rails record at the box office and that information technology was Sakaguchi's start characteristic pic.[25] The moving picture debuted on July 2, 2001 at the Isle of man Bruins Theater in Los Angeles, California,[48] and was released in the United States on July 11, making $32 million in N America[half dozen] and selling five,961,378 tickets in the United States.[5] The motion-picture show grossed $85 million in worldwide box office receipts,[6] including ¥ane billion in Japan.[49] i,456,523 tickets were sold in France,[50] four,299,604 tickets in other European countries[5] and 446,728 tickets in Brazil.[51] The flick achieved average to poor results at the box part in most of Southeast Asia; however, it performed well in Australia, New Zealand and South Korea;[52] 160,100 tickets were sold in Seoul City.[53]

In 2006, Boston.com regarded information technology as the quaternary biggest box role bomb, estimating the movie's losses at the finish of its movie theatre run at over $94 meg.[10] In March 2012, CNBC considered it to exist the 9th biggest box office bomb.[54]

Critical reception [edit]

If the ambitious mix of East–West, movie-game and anime-action doesn't pay off, we may still remember this equally the moment true CG actors were born.

Time mag[25]

The Spirits Within holds an approval rating of 44% on Rotten Tomatoes based on 145 reviews, with an average rating of five.thirty/10. The website's critical consensus reads, "The movie raises the bar for computer animated movies, but the story is dull and emotionally removed."[55] Metacritic, which uses a weighted average, gives the film a score of 49 out of 100 based on 28 critics, indicating "mixed or boilerplate reviews".[56] Audiences surveyed past CinemaScore on opening night gave the flick an boilerplate grade of "C+" on an A+ to F scale.[57]

Roger Ebert of the Chicago Sunday-Times was a strong advocate of the motion-picture show; he gave information technology 3½ stars out of iv, praising information technology equally a "technical milestone". While having some minor criticism of the plot, he concluded the reason to run across the motion picture was "simply, gloriously, to look at it", peculiarly praising the realism in Aki'south face up.[58] He likewise expressed a desire for the motion-picture show to succeed in hopes of seeing others made in its image, though he was skeptical of its ability to exist accepted.[59] Peter Bradshaw of The Guardian echoed concerns about the plot, describing it as "adequate" though also stating it apace slipped into cliche. He too had high praise for the blitheness in general, though lamented that the graphic symbol's faces did not look quite existent enough.[60]

Writing in a 2007 article nigh the uncanny valley, John Mangan from The Age cited character'south optics in the film as an example of this phenomena, where attempts to create realistic humans unintentionally crusade revulsion;[61] Peter Travers from Rolling Rock stated it was enjoyable watching the characters at first, "Simply and so y'all notice a coldness in the eyes, a mechanical quality in the movements".[62] Nell Minow from Common Sense Media also expressed concerns about realism in the characters, describing the visuals as stunning overall but finding subtle bug with characters talking and acting. Describing the dialogue equally "passable", Nell also said the script read like a reject from Pokemon, and that its "disruptive gibberish about the earth's spirit [would] not do justice to the beliefs of environmentalists or pantheists".[63] Todd McCarthy from Variety gave a positive review, praising the vocalization piece of work and visuals though saying the characters were no more than emotionally expressive than those in traditional blitheness. McCarthy described the acting as "no worse" than the majority of science-fiction films, also proverb that as far as video game adaptation films went, The Spirits Within "certain beats Lara Croft: Tomb Raider."[64]

Reception of Aki Ross [edit]

Aki Ross in a bikini, as featured in Maxim magazine

Proverb 's featuring of Aki in their "Hot 100" list resulted in increased media attending towards the grapheme.

Aki'due south appearance was received positively by critics,[65] with praise for the effectively details of the grapheme model such as the rendering of her hair.[66] Entertainment Weekly named Aki an "it girl", stating that "Calling this action heroine a cartoon would be like calling a Rembrandt a putter."[67] Ruth La Ferla from The New York Times described her as having the "sinewy efficiency" of Alien franchise character Ellen Ripley and visual appeal of Julia Roberts' portrayal of Erin Brockovich.[68] The book Digital Daze: Confronting the New Reality by Herve Fischer described her as a virtual extra having a "beauty that is 'actually' impressive", comparing her to video game character Lara Croft.[69] In contrast, Livia Monnet criticized her character equally an example of the constantly kidnapped female person in Japanese movie theatre, farther "diluted" past her existence solely as a computer-generated character representing "an ideal, cinematic female grapheme that has no real referent."[7]

Writing in the book Action and Adventure Movie house, Marc O'Solar day described her as among the "least overtly eroticised" female characters in science fiction, though stated that Aki was "transformed in a variety of poses into an erotic fantasy motorcar" in a bikini photo shoot that was included on the DVD's special features.[70] She appeared dressed in the bikini on the encompass of Maxim, and was ranked by the magazine and its readers as one of the sexiest women of 2001, placing at No. 87 out of 100 and becoming the showtime fictional woman to ever make the list.[68] The same epitome of her appeared in the "Babes: The Girls of Sci Fi" special issue of SFX.[71]

Legacy and related media [edit]

The merger between Square and Enix, which had been under consideration since at least 2000 according to Yasuhiro Fukushima, Enix chairman at the time, was delayed considering of the failure of the film and Enix's hesitation at merging with a company that had just lost a substantial amount of money.[72] Square Pictures announced in tardily January 2002 that they were closing downwards, largely due to the commercial failure of The Spirits Within.[11] [73]

The moving-picture show's CGI effects have been compared favourably with those in later on films, such equally Avatar (2009).[74] [75] In 2011, BioWare art manager Derek Watts cited The Spirits Within as a major influence on the successful Mass Effect series of action role-playing games.[76] In the kickoff episode of the Foursquare Enix published 2022 video game Life Is Strange, when the atomic number 82 character interacts with a TV, she mentions the thought of watching the film, and says "I don't care what everyone says, that's one of the best sci-fi films ever made."[77]

Although the film was loosely based on a video game series, there were never any plans for a game adaptation of the motion picture itself. Sakaguchi indicated the reason for this was the lack of powerful gaming hardware at the time, feeling the graphics in whatsoever game adaptation would exist far too much of a step down from the graphics in the motion-picture show itself.[xiii] A novelization was written by Dean Wesley Smith and published by Pocket Books in June 2001.[78] The Making of Final Fantasy: The Spirits Inside, a companion book, was published by BradyGames in August 2001.[79] Edited past Steven L. Kent, the 240 folio color book contains a foreword by manager Sakaguchi and extensive information on all aspects of the film's creation, including concept art, storyboards, sets and props, layout, motion capture and animation, every bit well equally a draft of the full script.[80]

Accolades [edit]

The film won the "Jury Prize" at the 2002 Nippon Media Arts Festival.[7] It was nominated for "All-time Sound Editing – Animated Feature Film, Domestic and Foreign" at the 49th Golden Reel Awards[81] every bit well as "Best Blithe Feature" at the 5th Online Picture Critics Society awards.[82] Conversely, the film was besides nominated in the worst screenplay category at the 2001 Stinkers Bad Pic Awards, only lost to Pearl Harbor.[83] The motion-picture show's trailer was nominated for the "Golden Fleece" award at the 3rd Golden Trailer Awards.[84]

Year Event Accolade Nominee Outcome
2002 Golden Reel Awards Best Sound Editing – Animated Feature Film Sound editing squad Nominated
Golden Trailer Awards Golden Fleece Final Fantasy: The Spirits Inside trailer
(Giaronomo Productions, Inc.)
Nominated
Japan Media Arts Festival Jury Prize Final Fantasy: The Spirits Within Won
Online Flick Critics Society Awards Best Animated Feature Last Fantasy: The Spirits Within Nominated
Saturn Awards Best DVD Special Edition Release Final Fantasy: The Spirits Inside DVD Nominated
World Soundtrack Awards Best Original Song Written for a Motion picture "The Dream Within"
(Elliot Goldenthal, Richard Rudolf, and Lara Fabian)
Nominated
Stinker Honour Worst Screenplay for a Film Grossing More than Than $100M Worldwide Using Hollywood Math Last Fantasy: The Spirits Inside Nominated

Home media [edit]

A two-disc DVD version of the film was released on October 23, 2001, with the Blu-ray edition released on August seven, 2007.[85] Two weeks earlier it was released the DVD version was listed on Amazon.com every bit i of the most-anticipated releases, and it was expected to recoup some of the coin lost on the picture show's disappointing box function performance.[31] The DVD was initially a acme seller; in Feb 2002, Jun Aida said that while sales were withal strong, they were non good enough to save Square Pictures from closing.[73] Both versions contained two full-length commentary tracks (one featuring Motonori Sakakibara, sequence supervisor Hiroyuki Hayashida, atomic number 82 artist Tatsuro Maruyama, and creature supervisor Takoo Noguchi; the second featuring animation director Andy Jones, editor Chris Due south. Capp, and staging director Tani Kunitake)[86] as well as an isolated score with commentary. They as well independent a version of the flick in its basic CGI and sketch form, with the option of popular-upwards comments on the film. An easter egg shows the cast of the film re-enacting the trip the light fantastic from Michael Jackson's Thriller. Fifteen featurettes, including vii on character biographies, three on vehicle comparisons and an interactive "Making Of" featurette, were besides included. Other features included Aki'southward dream viewable every bit a whole sequence, the film's original opening sequence, and intentional outtakes.[87] [88] Peter Bracke from Loftier-Def Digest stated the DVD was "and so packed with extras it was virtually overwhelming", stating that Sony went "all-out" on the extra features in a likely endeavour to boost DVD sales and recover losses.[86] A single-disc edition of the picture with significantly less special features was released on August 27, 2002.[89]

As of December 13, 2001, the film grossed $26.six one thousand thousand in video rental revenue in the United States, equivalent to 83.4% of its box function gross in the country.[90] The DVD was nominated for "Best DVD Special Edition Release" at the 28th Saturn Awards.[91] Aaron Beierle from DVD Talk gave a positive review of the DVD, rating information technology four½ out of 5 stars for sound quality, video quality and special features.[87] Dustin Somner from Blu-ray.com gave the Blu-ray version 5 out of v stars for video quality and special features, and 4½ stars for audio quality.[88] Peter Bracke gave the Blu-ray version 4 out of 5 stars overall.[86] The moving-picture show was released in 4k Ultra Hard disk Blu-ray in November 2021, with improved audio to Dolby Atmos/TrueHD 7.1 aqueduct format.[92]

References [edit]

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Bibliography

  • Brook, Jerry (2005). The Animated Movie Guide . Chicago Reader Press. pp. 15–xx. ISBN1-55652-591-5.
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  • Kent, Steven L (August two, 2001). The Making of FINAL FANTASY: The Spirits Inside. Indianapolis: BradyGames. ISBN978-0744000719.
  • O'Day, Marc (August 19, 2004). "Dazzler in Motion". In Tasker, Yvonne (ed.). Action and Take a chance Cinema. London: Routledge. ISBN978-0415235075.
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  • Wade, Daniel P., ed. (July 30, 2005). Grapheme Modeling: Digital Artists Master Class. Adelaide: Ballistic Publishing. ISBN978-1921002113.

External links [edit]

Official website

  • Final Fantasy: The Spirits Within at IMDb
  • Terminal Fantasy: The Spirits Within at AllMovie
  • Concluding Fantasy: The Spirits Within (film) at Anime News Network'south encyclopedia

valleyresmord79.blogspot.com

Source: https://en.wikipedia.org/wiki/Final_Fantasy:_The_Spirits_Within

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